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The Java 3D API Specification (2nd Edition)
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The Java 3D API Specification (2nd Edition).iso
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examples
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ReadRaster
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ReadRaster.java
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2000-04-28
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/*
* @(#)ReadRaster.java 1.7 00/02/10 13:15:01
*
* Copyright (c) 1996-2000 Sun Microsystems, Inc. All Rights Reserved.
*
* Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
* modify and redistribute this software in source and binary code form,
* provided that i) this copyright notice and license appear on all copies of
* the software; and ii) Licensee does not utilize the software in a manner
* which is disparaging to Sun.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
* IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
* LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
* OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
* LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
* INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
* CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
* OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* This software is not designed or intended for use in on-line control of
* aircraft, air traffic, aircraft navigation or aircraft communications; or in
* the design, construction, operation or maintenance of any nuclear
* facility. Licensee represents and warrants that it will not use or
* redistribute the Software for such purposes.
*/
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.event.*;
import java.awt.image.DataBufferInt;
import java.awt.image.BufferedImage;
import java.awt.GraphicsConfiguration;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import java.util.Enumeration;
public class ReadRaster extends Applet {
public BranchGroup createSceneGraph(BufferedImage bImage,
Raster readRaster) {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
// Create a Raster shape. Add it to the root of the subgraph
ImageComponent2D drawImageComponent = new ImageComponent2D(
ImageComponent.FORMAT_RGB, bImage);
Raster drawRaster= new Raster(new Point3f(0.0f, 0.0f, 0.0f),
Raster.RASTER_COLOR, 0, 0, bImage.getWidth(),
bImage.getHeight(), drawImageComponent, null);
Shape3D shape = new Shape3D(drawRaster);
drawRaster.setCapability(Raster.ALLOW_IMAGE_WRITE);
objRoot.addChild(shape);
// Ceate the transform greup node and initialize it to the
// identity. Enable the TRANSFORM_WRITE capability so that
// our behavior code can modify it at runtime. Add it to the
// root of the subgraph.
TransformGroup objTrans = new TransformGroup();
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
TransformGroup cubeScale = new TransformGroup();
Transform3D t3d = new Transform3D();
t3d.setTranslation(new Vector3d(-0.5, 0.5, 0.0));
cubeScale.setTransform(t3d);
cubeScale.addChild(objTrans);
objRoot.addChild(cubeScale);
// Create a simple shape leaf node, add it to the scene graph.
objTrans.addChild(new ColorCube(0.3));
// Create a new Behavior object that will perform the desired
// operation on the specified transform object and add it into
// the scene graph.
Transform3D yAxis = new Transform3D();
Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE,
0, 0,
4000, 0, 0,
0, 0, 0);
myRotationInterpolator rotator =
new myRotationInterpolator(drawRaster, readRaster,
rotationAlpha, objTrans, yAxis,
0.0f, (float) Math.PI*2.0f);
BoundingSphere bounds =
new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
rotator.setSchedulingBounds(bounds);
objTrans.addChild(rotator);
// Have Java 3D perform optimizations on this scene graph.
objRoot.compile();
return objRoot;
}
public ReadRaster() {
int width = 128;
int height = 128;
ImageComponent2D readImageComponent = new ImageComponent2D(
ImageComponent.FORMAT_RGB, width, height);
Raster readRaster = new Raster(new Point3f(0.0f,0.0f,0.0f),
Raster.RASTER_COLOR, 0, 0, width,
height, readImageComponent, null);
setLayout(new BorderLayout());
GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
Canvas3D c = new myCanvas3D(config, readRaster);
add("Center", c);
// Create a simple scene and attach it to the virtual universe
BufferedImage bImage = new BufferedImage(width, height,
BufferedImage.TYPE_INT_ARGB);
BranchGroup scene = createSceneGraph(bImage, readRaster);
SimpleUniverse u = new SimpleUniverse(c);
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
u.getViewingPlatform().setNominalViewingTransform();
u.addBranchGraph(scene);
}
//
// The following allows ReadRaster to be run as an application
// as well as an applet
//
public static void main(String[] args) {
new MainFrame(new ReadRaster(), 256, 256);
}
}
class myCanvas3D extends Canvas3D {
Raster readRaster;
GraphicsContext3D gc;
public myCanvas3D(GraphicsConfiguration graphicsConfiguration,
Raster readRaster) {
super(graphicsConfiguration);
this.readRaster = readRaster;
gc = getGraphicsContext3D();
}
public void postSwap() {
super.postSwap();
gc.readRaster(readRaster);
}
}
class myRotationInterpolator extends RotationInterpolator {
Point3f wPos = new Point3f(0.025f, -0.025f, 0.0f);
Raster drawRaster;
Raster readRaster;
public myRotationInterpolator(Raster drawRaster, Raster readRaster,
Alpha alpha,
TransformGroup target,
Transform3D axisOfRotation,
float minimumAngle,
float maximumAngle) {
super(alpha, target, axisOfRotation, minimumAngle, maximumAngle);
this.drawRaster = drawRaster;
this.readRaster = readRaster;
}
public void processStimulus(Enumeration criteria) {
ImageComponent2D newImageComponent = new ImageComponent2D(
ImageComponent.FORMAT_RGB, readRaster.getImage().getImage());
drawRaster.setImage(newImageComponent);
super.processStimulus(criteria);
}
}